Innovators Program Age 10 - 12

Learning with hands on projects 

What Will My Child Learn ?

Cybersecurity

Term 1 (11 sessions)

  1. What is Cybersecurity?

  2. Types of Threats

  3. Password Protection

  4. Online Safety Rules

  5. Malware & Phishing

  6. Good vs Bad Websites

  7. Email Safety

  8. Encryption Basics

  9. Cyber Ethics

  10. Quiz & Recap

  11. Project: Cyber Hero Poster

Term 2 (9 sessions)

  1. Cyberbullying Awareness

  2. Fake News & Misinformation

  3. VPN & Safe Browsing

  4. Privacy Settings

  5. Secure Chat Platforms

  6. 2FA (Two-Factor Auth)

  7. Online Safety Game

  8. Scenario Role Plays

  9. Final Assessment

Term 3 (10 sessions)

  • Tools: VirusTotal, DuckDuckGo

  • Password Checker

  • Digital Footprint

  • Cybersecurity Careers

  • Safe App Use

  • Phishing Email Analysis

  • Strong Password Challenge

  • Cyber Safety Toolkit

  • Test

  • Safety Presentation

Outcomes:

  • Understand internet safety, phishing, malware, and passwords.
  • Learn how to protect personal information online.
  • Use beginner-friendly cybersecurity tools and games.
  • Gain awareness of ethical digital behavior.

Term 1 (11 sessions)

  1. Intro to MIT App Inventor

  2. Button Click App

  3. Quiz App

  4. Unit Converter

  5. Score Keeper

  6. Video Player

  7. Pop the Balloon Game

  8. Text-to-Speech App

  9. Design Polish

  10. Testing

  11. Final Presentation

Term 2 (9 sessions)

  1. Speech Recognizer App

  2. Drawing Pad App

  3. Simple Chatbot

  4. Camera Snap App

  5. To-Do List App

  6. Game App with Timer

  7. AI Image Generator

  8. App Testing

  9. Upload to Phone + Showcase

Term 3 (10 sessions)

  • Music Player App

  • Login Screen + Navigation

  • Screen Switch App

  • Emoji Generator

  • Sensor-Based App

  • Weather API Display

  • GPS Location App

  • Polish UI

  • Debug/Test

  • App Demo

Outcomes:

  • Build functional Android apps using visual block coding.
  • Learn about UI/UX, screen navigation, and user input.
  • Understand how apps can use sensors like speech and camera.
  • Publish and test apps on real devices.

Term 1 – Basics of 3D (11 Sessions)

  1. Introduction to Blender UI

  2. Adding and Manipulating Objects

  3. Basic Shapes and Color Materials

  4. Transformations: Move, Scale, Rotate

  5. Viewports and Navigation

  6. Creating a Beach Ball or Mug

  7. Modeling a Simple House

  8. Modeling a Room Interior

  9. Rendering and Exporting

  10. Review & Refinement

  11. Term 1 Assessment

Term 2 – Intermediate Modeling (9 Sessions)

  1. Modeling a Car or Plane

  2. Low-Poly Island Design

  3. Creating Trees and Nature Elements

  4. Using Modifiers (Mirror, Subdivision)

  5. Materials and Lighting

  6. Intro to Animation: Keyframes

  7. Creating a Simple Animation

  8. Mini Project

  9. Term 2 Assessment

Term 3 – Character & Animation (10 Sessions)

  • Creating a 3D Character

  • Sculpting Basics

  • Rigging and Bones

  • Armature & Simple Animations

  • Walk Cycle Basics

  • Environment Design for Animation

  • Storyboard Planning

  • Animating Scene

  • Final Project Assembly

  • Term 3 Assessment

Outcomes:

  • Design 3D objects like houses, rooms, and vehicles.
  • Learn camera angles, lighting, and animation basics.
  • Use bones and rigging for basic character movement.
  • Develop spatial thinking and design skills.

Term 1 – HTML Basics (11 Sessions)

  1. What is a Website? Intro to HTML

  2. Basic Tags: <html>, <head>, <body>

  3. Headings, Paragraphs, Line Breaks

  4. Lists: Ordered and Unordered

  5. Images and Videos

  6. Links and Anchor Tags

  7. Tables and Forms (Basic)

  8. Audio Tag, Embedding Maps

  9. Button and Input Elements

  10. Mini Webpage Design

  11. Term 1 Assessment

Term 2 – CSS Styling (9 Sessions)

  1. Introduction to CSS (Inline, Internal)

  2. Colors, Fonts, and Text Formatting

  3. Box Model and Margins

  4. Backgrounds and Borders

  5. Styling Tables and Forms

  6. Positioning and Layout (Flexbox basics)

  7. Pseudo Classes and Hover Effects

  8. Mini CSS Project

  9. Term 2 Assessment

Term 3 – JavaScript Basics (10 Sessions)

  • Intro to JavaScript and Syntax

  • Variables and Data Types

  • Functions and Events

  • DOM Manipulation

  • Conditional Statements

  • Loops and Arrays

  • Input Validation with JS

  • Integrating JS in Web Pages

  • Mini Interactive Website

  • Term 3 Assessment

Outcomes:

  • Create structured websites using HTML tags.
  • Style web pages with CSS (fonts, colors, layout).
  • Add basic interactivity using JavaScript.
  • Build a functional multi-page personal or portfolio site.

Term 1 (11 sessions)

  1. Intro to LEGO SPIKE & Building Basics

  2. Motor Movement & Basic Coding

  3. Obstacle Avoider Robot

  4. Color Sensor Robot

  5. Sound Sensor Robot

  6. Line Follower (Part 1)

  7. Line Follower (Part 2)

  8. Motion Sensor Robot

  9. Dancing Robot

  10. Test & Debug

  11. Presentation Day

Term 2 (9 sessions)

  1. Smart Car with Remote

  2. Traffic Light Simulation

  3. Sorting Robot using Color

  4. Security Alarm System

  5. Robot Arm

  6. Speed Control Robot

  7. Test & Debug

  8. Improve/Remix Robot

  9. Mini Robotics Challenge

Term 3 (10 sessions)

  1. Revisit Key Sensors & Motors

  2. Design Custom Robot

  3. Create Obstacle Track

  4. Code Multiple Behaviors

  5. Voice/Clap Activated Robot

  6. Light-Following Robot

  7. Maze Solving Logic

  8. Final Robot Build

  9. Practice & Polish

  10. Demo Day / Assessment


Robotics – VEX 

Term 1 (11 sessions)

  1. Intro to VEX 123 & Buttons

  2. Basic Movements

  3. Forward & Turn Challenges

  4. Maze Challenge

  5. Loops with Movement

  6. Adding Light & Sound

  7. Intro to VEXcode

  8. Programming with Sequences

  9. Pattern Drawing Bot

  10. Final Challenge

  11. Presentation Day

Term 2 (9 sessions)

  1. Obstacle Course

  2. Color Touch Challenges

  3. Voice & Sound Interactions

  4. Smart City Scenario

  5. Looping Commands

  6. Problem Solving Challenge

  7. Group Collaboration Build

  8. Test

  9. Demo & Certificate

Term 3 (10 sessions)

  • Build-your-own Game Board

  • Race Track Challenge

  • Action on Color Pads

  • Repeat, Wait, Until

  • Program Smart Routine

  • Create a Pet Bot

  • Help Bot for the Classroom

  • Final Coding Mission

  • Debug & Polish

  • Final Presentation

Outcomes:

  • Understand basic robotics hardware and software.

  • Build robots that respond to light, sound, and touch.

  • Learn to code robotic actions using visual blocks.

  • Boost teamwork, engineering, and problem-solving skills.


Term 1 (11 sessions)

  1. What is AI?

  2. Smart Devices Around Us

  3. Voice Assistants

  4. AI in Games

  5. Pattern Recognition

  6. Face Filters & Tracking

  7. Chatbots Intro

  8. AI Sorting Games

  9. Create AI Art

  10. Build a Simple AI Project

  11. Demo Day

Term 2 (9 sessions)

  1. Teachable Machine (Image Model)

  2. Sound Recognition

  3. Pose Detection

  4. Video Sensing Projects

  5. AI in Medicine, Cars, Schools

  6. Group Challenge

  7. Ethics of AI

  8. Project Testing

  9. Present AI Model

Term 3 (10 sessions)

  1. Image Classifier App

  2. Chatbot App with Dialogflow

  3. AI Guessing Game

  4. Use AI for Safety Alert

  5. Coding AI Logic

  6. Personal Recommendation AI

  7. Create AI Flashcards

  8. Test Your AI

  9. Polish Presentation

     10. AI Showcase

Outcomes:

  • Understand AI concepts like pattern recognition and machine learning.
  • Build projects with image and speech recognition.
  • Develop basic AI chatbots and smart detection systems.
  • Learn how AI is used in real-world applications.

Term 1 (11 sessions) – Scratch

  1. Intro to Scratch

  2. Maze Game

  3. Platformer Game

  4. Score & Timer Use

  5. Health Bar & Levels

  6. Jump & Gravity

  7. Collecting Objects

  8. Add Sound Effects

  9. Game Polish

  10. Playtest & Improve

  11. Showcase

Term 2 (9 sessions) – MakeCode Arcade

  1. Intro to MakeCode Arcade

  2. Character Sprite & Movement

  3. Jump Mechanics

  4. Collecting Items

  5. Adding Enemies

  6. Creating Lives

  7. Adding Backgrounds

  8. Final Game

  9. Presentation

Term 3 (10 sessions) – Unity (Beginner)

  • Intro to Unity & Interface

  • 2D Scene Setup

  • Character Movement

  • Obstacles & Collision

  • Score System

  • Sound & Animation

  • Level Building

  • Polish & Export

  • Game Testing

  • Showcase

Outcomes:

  • Understand game design flow: idea → storyboard → logic → build.
  • Create 2D games using Scratch and MakeCode.
  • Introduction to Unity interface and basic C# game logic.
  • Develop creative thinking and debugging skills.

Term 1 – Foundations (11 Sessions)

  1. Introduction to Python and IDE Setup

  2. Variables and Data Types

  3. Input/Output and Basic Operators

  4. If-Else Statements

  5. Nested Conditionals

  6. For Loops

  7. While Loops

  8. Using Range in Loops

  9. Lists and Basic Operations

  10. Practice Exercises and Mini Project

  11. Term 1 Assessment

Term 2 – Intermediate (9 Sessions)

  1. Functions and Parameters

  2. String Manipulation

  3. Tuples and Sets

  4. Dictionaries

  5. Random and Math Module

  6. File Handling (read/write text files)

  7. Introduction to Classes and Objects

  8. Practice Exercises

  9. Term 2 Assessment

Term 3 – Advanced (10 Sessions)

  • Deep Dive into OOP (methods, init)

  • Inheritance and Encapsulation

  • GUI with Tkinter (Intro + Layout)

  • GUI: Buttons, Labels, Entry Widgets

  • GUI Project: Calculator or Quiz App

  • Debugging and Error Handling

  • Final Project Planning

  • Final Project Development

  • Final Project Completion

  • Term 3 Assessment

Outcomes:

  • Write and understand Python syntax and structure.
  • Use loops, if-else, arrays, and functions effectively.
  • Create simple games and applications using Tkinter GUI.
  • Apply problem-solving skills to build real programs.

Why Parents Trust Us ?

What Parenst Says

Programmers Zone helped my son explore robotics at such a young age. Highly recommended!
George Marco

Program Timeline

Your child’s learning journey is thoughtfully spread across 3 school terms:

  •  Term 1 (September – December): 12 sessions

  •  Term 2 (January – February): 7 sessions

  • Term 3 (March – June): 11 sessions

Total: 30 sessions — 30 hours of hands-on learning

Ready To Join

Location: Abu Dhabi , Defense Road
Age Group: 10-12 years
Program Duration: 30 hours (across 3 school terms)
Mode of Learning : Online / Face to Face / Hybrid
Fee:
AED 360 per month (includes 4 sessions)